Each has net cost of zero and draws a card.The way this combo deck works is that you can play two cards over and over as long as When upgraded this can give you two extra Clashes for massive damage. Use cards like Sever Soul or Second Wind as a way of removing statuses that enemies put into your deck. Don’t take too many expensive skills or powers. Prior to Ascension 10 (which adds an unremovable curse into your starting deck) Clash can be an archetype on its own. ClashĬlash can be a good early card since you can just play the defends you draw (even if this means over-defending) and still hit harder than 2 strikes for the cost of 0. Hemokinesis (for early damage), Combust (for area damage) and Offering are already strong cards, so if you find yourself with some of these in your deck then you can take Rupture as a way to scale up. The self-harm archetype has been buffed recently with Rupture+ now giving 2 strength each time and Hemokinesis now only costing 2HP even when not upgraded. Other cards that scale with strength like Heavy Blade and Pummel can also be used. Other strength gain can be added where appropriate – Flex if you have enough draw to get it at the right times Limit Break is always fine, even if not upgraded. you do want to remove cards and not add cards too often) since you need to draw your Inflames. This aggressive strength deck is thinner than the above deck (i.e. Standard suggestions for aggro decks also apply – Rage+, Battle Trance, Headbutt, Shockwave. The drawbacks of these cards don’t matter since you rarely cycle through your whole deck. You want only a small number of most powerful defensive cards for their cost – Ghostly Armor, Power Through, Impervious. Alternatively if you can keep your whole deck clear of curses and statuses, Clash can be a good way of dealing damage for no energy since this is a high cost deck. Supporting cast: This deck likes to use Evolve if it can get one because Wild Strike is a strike.
![slay the spire ironclad slay the spire ironclad](https://i.etsystatic.com/24894873/r/il/10f1ca/3178912867/il_fullxfull.3178912867_1noo.jpg)
This deck is aggressive and thick – remember not to remove any strikes, and don’t let the vampires replace them with bites. You want at least one extra energy (potentially play 2 perf strikes in one turn). You need as many Perfected Strikes (upgraded) as you can get and also any other cards that have Strike in the name to increase their damage.
![slay the spire ironclad slay the spire ironclad](https://cdnb.artstation.com/p/assets/images/images/035/055/569/large/daniel-moroz-sts-sword-main-camera.jpg)
Guide to Simplified Modern Ironclad Perfected Strike